Level Proficiency
Bonus
Features
1st +2
2nd +2
3rd +2
4th +2
5th +3
6th +3
7th +3
8th +3
9th +4
10th +4
11th +4
12th +4
13th +5
14th +5
15th +5
16th +5
17th +6
18th +6
19th +6
20th +6

Hit Points
Hit Dice:
Hit Points at 1st Level: + your Constitution modifier
Hit Points at Higher Levels: level after 1st
Proficiencies
Armor:
Weapons:
Saving Throws: Choose one physical score (Strength, Dexterity, Constitution) and one mental score (Wisdom, Intelligence, Charisma). You have proficiency in saving throws for these two abilities.
Skills and Tools: Choose any skills or tools.